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Eidetic spellcaster 3.5 feat
Eidetic spellcaster 3.5 feat












eidetic spellcaster 3.5 feat eidetic spellcaster 3.5 feat

A sorcerer or bard's spell is cast without the adjustment to the casting time but works as if cast with the metamagic feat. The wizard's prepared spell works as if prepared with the metamagic feat except it uses the same spell slot. Instant Metamagic (Su): Once per day, the 7th-level incantatrix can use a single metamagic effect of any metamagic feat she knows on a spell without preparing it beforehand (if a wizard) or increasing its casting time (if a sorcerer or bard). Hardy Spirit (Su): At 6th level, the incantatrix becomes immune to death effects and energy drain attacks. The altered spell takes effect on the Ethereal Plane instead of the Material Plane. Altering a spell in this way works similar to a sorcerer using a metamagic feat - spells with a casting time of one action become full-round spells, and spells with a longer casting time take an extra full-round action to cast. Strike Ethereal (Su): Beginning at 4th level, the incantatrix can alter her spells so they strike ethereal targets that she can see. This does not give her any additional ability to attack ethereal creatures, but she can utilize spells and effects that affect ethereal creatures (such as force effects and abjurations) normally, so she could cast a magic missile at an ethereal creature. She can see ethereal creatures up to 60 feet away, although they appear gray and insubstantial (as objects on the Material Plane appear to ethereal creatures). See Ethereal (Su): Once per day, an incantatrix of 3rd level or greater can see into the Ethereal Plane for a number of rounds equal to her class level. This includes dispel checks to dispel a summon monster spell.īonus Metamagic Feat: At 1st, 5th, and 10th level, the incantatrix may select a bonus metamagic feat. Send Away (Ex): The incantatrix gains a +2 bonus to all dispel checks and caster level checks to harm, banish, or overcome the spell resistance of outsiders. A bard or sorcerer who becomes an incantatrix must still choose a prohibited school to gain the benefits of specialization. If the incantatrix already is a wizard specialized in Abjuration, she does not need to choose another prohibited school. She can still use the prohibited spells she knew prior to becoming an incantatrix, including using items that are activated by spell completion or spell trigger.

eidetic spellcaster 3.5 feat

The incantatrix can never again learn spells from that prohibited school or schools. In effect, the incantatrix is a specialist in the school of Abjuration (gaining all the benefits of specializing in a school), and the incantatrix must choose an additional prohibited school or schools using the rules on page 54 of the Player's Handbook (although an incantatrix can never choose Transmutation as an opposed school). School Specialization: Upon becoming an incantatrix, the character chooses to focus her studies on protective and metamagic, forsaking other types of spells. If a character had more than one spellcasting class before she became an incantatrix, she must decide to which class she adds each level of incantatrix for purposes of determining spells per day when she adds the new level. She does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, for example). Thus, when a new incantatrix level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before becoming an incantatrix. Spells per Day: An incantatrix continues to study standard magic as well as pursuing studies in metamagic.

eidetic spellcaster 3.5 feat

Weapon and Armor Proficiency: Incantatrixes gain no proficiency with any weapon or armor.














Eidetic spellcaster 3.5 feat